AR/VRSoftware DevelopmentProduct Prototyping
Immersive AR Product Demonstration Prototypes
Designed and built immersive AR prototypes for product demonstration and training, deployed on an Android app for real-world demos.
Unity 3DBlenderAR SDKsAndroid3D Modeling
At a Glance
Role: Developer Intern
Team Size: 5
Timeframe: May 2020 – Jul 2020
40% increase in product demonstration effectiveness
25% improvement in training outcomes
Multiple AR prototypes deployed on Android
Problem
Create engaging and intuitive AR-based product demonstration experiences to improve customer understanding and training effectiveness compared to traditional 2D or static presentations.
Constraints
- Real-time performance constraints on mobile Android devices
- Limited computational resources for rendering complex 3D assets
- Need for intuitive UX for first-time AR users
- Short internship timeline with rapid prototyping requirements
- Deployment compatibility with the Mindwox Android application
My Contribution
- 1Proposed multiple AR use cases tailored for product visualization and education
- 2Designed and modeled 3D assets in Blender with optimized meshes for mobile performance
- 3Developed interactive AR scenes and workflows in Unity 3D
- 4Integrated user interaction logic for object manipulation and guided learning
- 5Iterated on designs based on usability feedback and performance testing
What I Built
- Built immersive AR prototypes including a virtual car showroom, chess learning guide, and virtual fashion store
- Implemented real-time object placement, scaling, and interaction in AR environments
- Optimized 3D meshes and textures for smooth performance on Android devices
- Collaborated with designers and product stakeholders to align demos with business goals
- Prepared prototypes for deployment within the Mindwox Android application
Testing & Validation
- Tested AR experiences across multiple Android devices for stability and performance
- Validated user interaction flows for ease of use and clarity
- Collected feedback during demo sessions to identify usability improvements
Results
- Achieved a ~40% increase in product demonstration effectiveness
- Improved educational training outcomes by ~25% using interactive AR learning
- Successfully deployed AR prototypes on the Mindwox Android app for live demonstrations
Gallery



Lessons Learned
Performance optimization is critical for real-time AR on mobile devices
User experience design plays a major role in AR adoption
Mesh complexity and texture optimization directly affect usability
Rapid prototyping and iteration enable fast validation of AR concepts